I've been working as a gameplay systems programmer on the Skywalker saga since mid 2018; I've been working in a small team on performance critical AI systems that are being implemented game-wide but I'm afraid I can't share more  publicly until we've shown off more of the game.

I can however chat in private about some of the interesting challenges we've taken on in this project. Please get in touch if you'd like to know more about my involvement. 

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